Unfortunately we’ve got a bit of a downgrade this week as we talk about Mortal Engines for our month of Hugo Weaving. There are things to like here, the setting being the chief among them. It’s an interesting world with some equally interesting lore, and it all looks absolutely gorgeous. Where the film loses us is with everything else. The plot is bland and at times nonsensical, and no one is giving much in the way of their performance. Hugo Weaving has almost nothing to work with here with his first draft villain Valentine, and line reads that should play with gravitas just fall flat. The leads have no chemistry, which makes the eventual “falling in love” that’s required of all YA feel like it comes out of left field. We discuss plenty more about it, but you’ll have to listen to find out what we say.
SAM RECOUNTS HER TIME VISITING WETA STUDIOS IN NEW ZEALAND!
On December 26th, I got to visit Weta Studios on the Miramar Peninsula in Wellington, NZ, fulfilling an eighteen-year dream. Weta is four separate companies — Weta, Weta Digital, Pukeko Pictures, and Park Road Post. They also have physical studio space at Stone Street Studios. The front doors of the Weta Cave, the physical effects and prop house where Richard and Tania Taylor, along with Peter Jackson crafted the miniatures of Middle Earth, are guarded by Mr. Bilbo’s trolls. There’s a gift shop with a mini-museum, one of the only places where they have any major references to Peter Jackson’s early horror films. We got a snap of the Sumatran Rat Monkey.
The tour itself does not go through any workspaces, but it does include windows into their machine shop and armory. There are also artists working on their projects that take questions at the end. It’s far from the real experience of being in a studio space, but the tour guides and props they have on display are no less beautiful.
The second half of the tour found us at Pukeko Pictures, a production company responsible for the animated series Thunderbirds Are Go! Like the original Thunderbirds series from the 1960s, this family show used physical sets. However, instead of marionettes, the characters are all CGI animation. The sets themselves are more of what I had expected to see at the Weta cave — sets actually used for filming, and they were an absolute dream to view up close. Seeing the craftsmanship, ingenuity and creativity, not to mention the fascinating hybrid animation technique, really inspired me.
It has been eighteen years since I first watched Fellowship of the Ring — my first true movie obsession, the film that made me want to make films. In that time, I did go to film school, and I now work in animation, albeit in marketing, not production. It’s fascinating to take a step outside of that and see a movie studio through a fan lens. It made me realize what a big influence a movie can have on a person. As much as I wanted to see the nitty-gritty, the cubicles, the harried assistants and the ugly process of actually building a movie, it was refreshing to be reminded of the magic.
This week, back at my own desk, bogged down in the minutiae of one sheets and trailer release dates, I kept reminding myself to take a step back. While movies are my job and jobs feel tedious more often than not, what we do has the potential to connect with people. Whether it’s a favorite joke, a sweet character moment, or a movie like Fellowship that is such a big undertaking it inspires a person’s life choices, movies find their way into our hearts and minds. They connect us across oceans and continents, and we find ways to make sense of our own stories because a bunch of weirdos go to work every day to build something from nothing.
Weta was not necessarily the mind-blowing experience it would have been for me when I first watched the Lord of the Rings trilogy, but in some ways, it was more satisfying. It changed me yet again — from a jaded adult to one a little more inspired to take on her day.